What's "Nu"?

Crossing the Uncanny Valley… or not

For those of you that have been following us for a while, you have no doubt seen several of us mention something called “The Uncanny Valley”. We recently received an email from a client that asked the basic question “What is the Uncanny Valley” and why is it important to you? So, let’s dig in and discuss what the term means and why it has been such a challenge in the world of digital personalities.

First, let’s start with the text book definition. In aesthetics, the uncanny valley is a relationship between the degree of an object's resemblance to a human being and the emotional response to such an object. The concept of the uncanny valley suggests humanoid objects which appear almost, but not exactly, like real human beings elicit uncanny, or strangely familiar, feelings of eeriness and revulsion in observers. Valley denotes a dip in the human observer's affinity for the replica, a relation that otherwise increases with the replica's human likeness.

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Cutting the Cord. nuMedia Goes Wireless with VR!

FINALLY, good news on the VR front, but first let’s take a look at the old way of doing things! So you are crawling through your favorite VR Dungeon game when, suddenly, out of the shadows a troop of skeletons ambushes you. With a swing of your mighty sword, you quickly dispatch the first attacker. He goes as down in a clanking and clunking pile of bones, as does the second, and the third that approached from behind. You see a fourth moving towards you and you raise your weapon for a powerful swing. Then with a crash and a jerk your VR headset is ripped off your head and the interface box is flying across the room, and you suddenly realize that your controller caught the cable to the headset and that mighty swing ripped the goggles right off of your head! Horrible, I know, but it has happened many times, some with disastrous ends.

But fear not VR adventurers, nuMedia is leveraging exciting new technology that is coming soon to the US markets! Just announced, TPCast will soon be offering a wireless adapter for the the Oculus Rift, and nuMedia already has the technology in hand! As many of you already know, nuMedia Innovations and nuMedia Medical have been developing new software for information, training, visualization and collaborative design and we are very exciting to be breaking the chains on our VR productions!

The current high-end VR headsets are driven by a cable transmitting the video, voice, data, and power utilizing HDMI, USB, and power connectors. With the new TPCAST, Oculus Rift users will be able to enjoy a wireless VR experience, as they roam around freely and play games, while preserving the same high quality as a standard wired connection. TPCAST’s wireless support for the Oculus Rift Head-Mounted Display will allow the North American users to experience real freedom – the freedom to explore a beautiful scene, to turn 360 degrees, jump, and even flip without impediment.

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